All in all, less reason to stay near the dead, and more reason to reap the living! Edited Septemby PsiWarp When the team needs health, Nekros can toggle Desecrate on and off to convert bodies into Health Orbs. Desecrate as an aura allows Nekros to keep on the move. With this version, Nekros has the incentive to actively participate in combat to replenish his draining energy pool. All enemies killed within the aura have a 60% / 70% / 80% / 90% chance to roll drop tables again. Enemies within the aura, when killed by Nekros, have a 20% / 30% / 40% / 50% chance to have their corpses converted into an Energy Orb. Desecrate is an aura that follows Nekros as long as he can channel energy. This gives 200 / 300 / 350 / 400 health, since each Health Orb gives 25 energy. ![]() When Desecrate is toggled on, 8 / 12 / 14 / 16 corpses in range of Nekros are converted into Health Orbs. ![]() I would like to try a toggleable and channelled version of Desecrate:Ĩ / 12 / 14 / 16 (corpses converted to Health Orbs)Ģ0% / 30% / 40% / 50% (chance to spawn Energy Orb)Ħ0% / 70% / 80% / 90% (chance to roll drop table again) ![]() By using the other two abilities, he was a lot more enjoyable and survivable. My old build was a pure desecrate build, and I hated it, and also in a survival, a pure range desecrate would get shot down easily unless s/he was in some safe spot. See Calpysogaming via youtube, i found his build really fun to play. By adding those two abilities, you are able to support your team more since you'll be summoning 7+ clones at a time and terrify will do CC that is almost on par with nyx's chaos.įleeting/Streamline/Intensify/Health mod/Natural Talent/Stretch/Equilibrium or Rage This is bad because it's limiting you to one ability, since terrify and shadows require some power strength. IMO-The main problem with the desecrate thing is that many people build full range builds on desecrate-ie put overextend on Nekros. You'll come to enjoy the game so much more :3 I will agree that Desecrate needs some tweeks, maybe a way to boost change of items dropping from corpses or something. Don't let others force you to play a way you don't want too. While also being Melee heavy till I need to start keeping my distance. I boost strength and duration for more shadows that stick around longer. When not running survival or farming for something. You don't need to play Nerkos as a desecrate only frame.
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