In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. ![]() ![]() Notably, the save-related issues resulting in the advice "dont use 0.9.10" have been resolved.īug: fix large numbers of games not being able to save anymoreīug: fix some missing sound effects due to wrong volumes in some boot scenarios and other thingsīug: fix freezes due to tiny looping soundsīug: fix some apparently rarely-used CPU instructions, no known consequencesīug: fix (block) reading of some GPU registersīug: large improvements to stability of GDB stubīug: support w-buffer support in OpenGL renderersīug: fix unpredictable crashes in some 3d scenes from w=0Įnh: better loading of roms (bad patches) with wrong size info in headerĮnh: warn user sometimes when 'stream rom from disk' will create malfunctionsĮnh: add "TXT Hack" for software rasterizer to improve text rendering in some gamesĮnh: support import of action replay save files (.dss)Įnh: add antialiasing option for OpenGL renderersĮnh: don't malfunction if saveram is unavailable or read-onlyīug: 16-bit to 32-bit color space conversions no longer darken video or imagesīug: fix intermittent issues with loading user defaults on app startupīug: fix rendering inaccuracies of the video preview in the app display preferencesīug: fix various UI font rendering and text alignment issues on OS X Yosemiteīug: fix crackly sound from N-sync and Z-sync methodsĮnh: make N-sync method the default sound sync method since it has much lower latency than P-sync methodĮnh: add support for gdbstub (Tools > Show GDB Stub Control) (only available on custom builds using the dev+ build target)Įnh: optimize input handling to use less CPUĮnh: add support for App Nap when the app is in an idle state (only supported on OS X Mavericks and later)Įnh: add Execution Control panel (Emulation > Show Execution Control), now with frame advance and frame jump controlsĮnh: further improve execution timing accuracyĮnh: render video through a 3-stage filtering pipeline, (Video Source)->(Pixel Scaler)->(Video Output)Įnh: add the following video source filters - DeposterizeĮnh: add the following video output filters - Bicubic B-Spline, Bicubic Mitchell-Netravali, Lanczos2, Lanczos3Įnh: add ability to run all existing pixel scalers on either the CPU or the GPUĮnh: add ability to toggle the main and touch display positions (View > Toggle All Displays)Įnh: add preliminary support for replay playback and recordingĮnh: add support for the entire suite of slot-2 devices (Emulation > Show SLOT-2 Manager)Įnh: add support for using the host machine's audio input device for emulating the NDS microphone (Emulation > Show Microphone Settings)Įnh: change the sine wave tone generator's range from 100Hz-5000Hz to 40Hz-4000HzĮnh: reorganize the menu options to more logical locationsĮnh: greatly improve the File Migration Assistant (now renamed Game Data Migration Assistant) and ROM Info panel with a more modern and space efficient look and feelĮnh: miscellaneous user interface improvementsīug: workaround for std::bad_alloc exceptions compiler bugsĮnh: generally improve main loop throttling and skippingĮnh: massive improvements to HUD and menu layoutĮnh: add window sizing options and sound interpolation optionsĮnh: add Lid button disallow U+D, L+R manual option saving In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long.
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